@comment{x-kbibtex-encoding=UTF-8} @inproceedings{rambusch2006:cogsci06, address = {Mahwah, NJ}, author = {Jana Rambusch}, booktitle = {{Proceedings of the 28th Annual Meeting of the Cognitive Science Society.}}, editor = {R Sun}, pages = {1998–2003}, publisher = {Lawrence Erlbaum}, title = {{Situated Learning and {Galperin's} Notion of Object-Oriented Activity}}, year = {2006} } @inproceedings{rambusch2007:paperboy, address = {Södertörn}, author = {Jana Rambusch}, booktitle = {{The Virtual – Designing Digital Experience, Nr. 4:2007}}, editor = {P Hernwell}, pages = {144–151}, publisher = {Södertörn University }, title = {{Riding a Bike in {P}aperboy: A Case Study}}, year = {2007} } @article{rambusch2006:cogsci06workshop, author = {Jana Rambusch}, journal = {{Workshop on the Cognitive Science of Games and Game Play, 26th July}}, note = {Vancouver, Canada}, title = {{The Embodied and Situated Nature of Computer Game Play}}, year = {2006} } @inproceedings{rambusch2007:skills, address = {J{ö}nk{ö}ping (Sweden)}, author = {Jana Rambusch}, booktitle = {{Unga och nätverkskulturer: Mellan moralpanik och teknikromantik}}, location = { }, pages = {15–24}, publisher = {Ungdomsstyrelsen}, title = {{Sikta, skjuta, samarbeta - om att utveckla kunskap i dataspel [Aim, Shoot, and Cooperate – About Skill Development in Computer Games]}}, year = {2007} } @article{rambusch+susi2007:learntec07, address = {Karlsruhe (Germany)}, author = {Jana Rambusch and Tarja Susi}, journal = {Learntec, February 13-15}, note = {Karlsruhe, Germany}, publisher = {Learntec, 13-15th february 2007}, title = {{Serious Learning While Having Fun}}, year = {2007} } @inproceedings{rambusch+susi+ziemke2004, address = {Mahwah}, author = {Jana Rambusch and Tarja Susi and Tom Ziemke}, booktitle = {{Proceedings of the 26th Annual Meeting of the Cognitive Science Society.}}, editor = {K Forbus and D Gentner and T Regier}, pages = {1113–1118}, publisher = {Lawrence Erlbaum}, title = {{Artefacts as Mediators of Distributed Social Cognition: A Case Study.}}, year = {2004} } @inproceedings{rambusch+ziemke2005:cogsci05, address = {Mahwah, NJ}, author = {Jana Rambusch and Tom Ziemke}, booktitle = {{Proceedings of the 27th Annual Meeting of the Cognitive Science Society.}}, editor = {B.G. Bara and L Barsalou and M Bucciarelli}, pages = {1803–1808}, publisher = {Lawrence Erlbaum}, title = {{The Role of Embodiment in Situated Learning}}, year = {2005} } @article{rambusch+ziemke2005:ecap05, author = {Jana Rambusch and Tom Ziemke}, howpublished = { }, journal = {The European Conference on Computing and Philosophy, E-CAP 2005}, note = {Västerås, Sweden}, title = {{Embodiment Aspects in Human Computer-Game Interaction}}, year = {2005} } @inproceedings{rambusch+jakobsson+pargman2007:digra07, abstract = {http://www.digra.org/dl/display\\\\_html?chid=07313.16293.pdf}, address = {Tokyo}, author = {Jana Rambusch and Peter Jakobsson and Daniel Pargman}, booktitle = {{Situated Play}}, editor = {Baba Akira}, pages = {157–164}, publisher = {The University of Tokyo}, title = {{Exploring E-sports: A Case Study of Gameplay in Counter-strike}}, year = {2007} } @inproceedings{susi+rambusch2007:digra07, abstract = {http://www.digra.org/dl/display\\\\_html?chid=07311.31085.pdf}, address = {Tokyo}, author = {Tarja Susi and Jana Rambusch}, booktitle = {{Situated Play}}, editor = {Baba Akira}, pages = {730–735}, publisher = {The University of Tokyo}, title = {{Situated Play – Just a Temporary Blip?}}, year = {2007} } @article{rambusch+susi2007:gameinaction07, author = {Jana Rambusch and Tarja Susi}, journal = {Game in' Action, June 13-15, 2007}, note = {Gothenburg University, Sweden}, title = {{The Challenge of Managing Real and virtual Affordances in Computer Game Play}}, year = {2007} } @incollection{rambusch+susi2008:situatedplay, address = {Newcastle, {UK}}, author = {Jana Rambusch and Tarja Susi}, booktitle = {{Beyond the Brain: Embodied, Situated, and Distributed Cognition}}, editor = {B Hardy-Vallée and N Payette}, publisher = {Cambridge Scholars Publishing}, title = {{Situated Play}}, year = {2008} } @article{rambusch+susi2008:affordance, author = {Jana Rambusch and Tarja Susi}, journal = {Human IT}, number = {3}, pages = {83–109}, title = {{The Challenge of Managing Affordances in Computer Game Play}}, volume = {9}, year = {2008} } @unpublished{rambusch2006:RP, author = {Jana Rambusch}, note = {Research Proposal}, title = {{The Embodied and Situated Nature of Computer Game Play}}, year = {2006} } @book{rambusch2008:lic, address = {Linköping}, author = {Jana Rambusch}, isbn = {978-91-7393-930-0}, publisher = {University of Linköping}, title = {{Situated Play}}, year = {2008} } @inproceedings{rambusch+susi+ekman+wilhelmsson2009, author = {Jana Rambusch and Tarja Susi and Stefan Ekman and Ulf Wilhelmsson}, booktitle = {{Breaking New Ground: Innovation in Games, Play, Practice and Theory}}, editor = {Barry Atkins and Helen Kennedy and Tanya Krzywinska}, location = {London, UK}, publisher = {Brunel University}, title = {{ A Literary Excursion into the Hidden (Fan) Fictional Worlds of Tetris, Starcraft, and Dreamfall}}, url = {http://www.digra.org/dl/display_html?chid=09287.39358.pdf}, year = {2009} } @incollection{rambusch+susi2010:learning, address = {Göttingen}, author = {Jana Rambusch and Tarja Susi}, booktitle = {{Kognition und Technologie im kooperativen Lernen. Vom Wissenstransfer zur Knowledge Creation.}}, editor = {Hanna Risku and Marcus Peschl}, pages = {77–90}, publisher = {V\&R unipress}, title = {{Serious Learning While Having Fun}}, year = {2010} } @phdthesis{rambusch2010, author = {Jana Rambusch}, isbn = {978-91-7393-252-3}, publisher = {Linköping University}, series = {Linköping Studies in Science and Technology}, title = {{Mind Games Extended. Understanding Gameplay as Situated Activity}}, year = {2010} }